AR and VR for business: Considerations for virtualization, and where VMware sits

we covered VMware’s progress in supporting the management of both AR/VR endpoints (e.g., headsets such as the Pico, Vive, Oculus) and also their work on developing some interesting support for applications. However, we still had some questions on whether the VMware graphics stack was ready for the demands of graphical demands of VR.
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